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1Clutter 1.1.8 (08/02/2010)
2===============================================================================
3
4 * List of changes since Clutter 1.1.6
5
6 o Added ClutterAnimator, a class that allows defining complex
7 implicit animations involving multiple actors and states; this
8 class is mostly meant to be used through the ClutterScript
9 definition format, but it provides a convenience C API for
10 easily building animations.
11
12 o New experimental COGL API to expose "hardware" buffers such as PBOs or
13 drm surfaces. This API can be used, for instance, to make texture
14 uploading faster.
15
16 o Fixed the issues with resizable stages getting a 1x1 window with
17 the X11 backends
18
19 o Expose input devices for every event; by default, X11 and Windows
20 backends expose the core devices only.
21
22 o Add the ClutterStage:key-focus property, for key focus tracking.
23
24 o Allow setting transformable value types in ClutterAnimation when
25 calling clutter_animation_bind() and clutter_animation_update().
26
27 o Delay the creation of the default Stage until clutter_stage_get_default()
28 is actually called; this reduces the work of clutter_init().
29
30 o Implement Ctrl+Delete and Ctrl+Backspace in ClutterText
31
32 o Improve the extendability of CoglTexture with internal backends.
33
34 o Add implicit texture atlasing; Cogl will try to put every texture
35 inside the same texture atlas by default, to avoid state changes
36 in the driver and (hopefully) improve performance.
37
38 o Fix notification of the cursor and selection changes in ClutterText;
39 this improves the usage of Clutter from A11Y toolkits.
40
41 o Do not wait for a frame if the system clock goes backwards.
42
43 o Fix the dirtying of the clip state; this unbreaks cogl_path_fill().
44
45 o Documentation and build fixes.
46
47Many thanks to:
48
49 Neil Roberts
50 Chris Lord
51 Damien Lespiau
52 Alejandro Piñeiro
53 Jussi Kukkonen
54 Kristian Høgsberg
55 Robert Bragg
56 Øyvind Kolås
57
58Clutter 1.1.6 (18/01/2010)
59===============================================================================
60
61 * List of changes since Clutter 1.1.4
62
63 o Some fixes for the Win32 backend (bug #1905).
64
65 o Profiling support via the UProf library. Configure with
66 --enable-profile to get a report after each Clutter application is
67 run.
68
69 o Improved conformance tests with coverage reports via gcov.
70
71 o ClutterTexture no longer tries to read back texture data into
72 g_malloc'd memory on unrealize (bug #1842).
73
74 o The CGL_* defines from cogl-defines.h have been removed. These
75 should not have been used by any applications, but if they were
76 being used then please replace them either with the Cogl enums or
77 with the appropriate GL_* enum if you are using GL directly.
78
79 o Added a delete-event signal to the stage.
80
81 o Fix for using cogl_rectangle with different texture coordinates
82 for multiple layers (bug #1937).
83
84 o Fix for using stencil and depth buffers in FBOs on Intel drivers
85 in Mesa (bug #1873).
86
87 o Support for subtitles in ClutterMedia.
88
89 o ClutterGLX will now use an RGB visual by default. For
90 applications (and toolkit integration libraries) that want to
91 enable the ClutterStage:use-alpha property there is a new
92 function: clutter_x11_set_use_argb_visual().
93
94 o Fix ClutterText to allow using Pango markup and attributes in
95 the same actor (bug #1940).
96
97Many thanks to:
98
99 Alejandro Piñeiro
100 Damien Lespiau
101 Emmanuele Bassi
102 Gord Allot
103 Halton Huo
104 Robert Bragg
105 Samuel Degrande
106
107Clutter 1.1.4 (03/01/2010)
108===============================================================================
109
110 * List of changes since Clutter 1.1.2
111
112 o Update the ClutterScript parser to be more resilient, and support
113 constructor and ChildMeta properties. The parser also respects the
114 order of the properties in the UI definitions when applying them,
115 and will apply the properties of an Actor after building the scene
116 graph.
117
118 o Simplified the implementation of LayoutManager sub-classes, and added
119 support for animating a layout manager.
120
121 o Allow short-circuiting some layout operations by setting a specific
122 flag on ClutterActor.
123
124 o Improve caching of the preferred size of a ClutterActor.
125
126 o Allow declaring "internal children" for a ClutterContainer
127 implementation: the memory management of these actors will be deferred
128 entirely to the Container.
129
130 o Let the ClutterStage honour the :opacity property and the alpha component
131 of the stage color. This requires support in the Clutter backend used.
132
133 o Improve Windows and OSX backends.
134
135 o Simplify the feature detection code for OpenGL; this also reduced the
136 required OpenGL version to 1.2.
137
138 o Improve the matrix stack handling code. The matrices can be debugged by
139 using the COGL_DEBUG environment variable, assuming that Clutter was
140 compiled with the right configure-time switch.
141
142 o Improve COGL API for draw buffers, and for offscreen buffer support.
143
144 o Add support for text direction to ClutterActor.
145
146 o Documentation, introspection and build fixes.
147
148Many thanks to:
149
150 Robert Bragg
151 Neil Roberts
152 Damien Lespiau
153 Joshua Lock
154 Bastian Winkler
155 Rob Bradford
156 Samuel Degrande
157 Christian Persch
158 Colin Walters
159 Johan Bilien
160 Raymond Liu
161 Tim Horton
162
163Clutter 1.1.2 (23/10/2009)
164===============================================================================
165
166 * List of changes since Clutter 1.0
167
168 o Add ClutterLayoutManager, an abstract proxy class for easily
169 writing layout management policies; also add ClutterLayoutMeta,
170 a class for storing layout properties.
171
172 o Add ClutterBox, a generic container actor that relies on a
173 ClutterLayoutManager instance to manage the layout of its
174 children.
175
176 o Add the following layout managers:
177
178 - ClutterFixedLayout - a layout manager implementing the
179 policy used by ClutterGroup
180
181 - ClutterBinLayout - a layout manager for packing actors
182 as layers inside the same area, with per-actor alignment
183
184 - ClutterFlowLayout - a layout manager arranging actors as
185 a reflowing grid
186
187 - ClutterBoxLayout - a layout manager arranging actors as
188 a single line
189
190 o Remove the requirement for the backend-specific implementation
191 of ClutterStage to be a ClutterActor: a Stage implementation must
192 only implement the ClutterStageWindow interface. This cleans up
193 the backend code.
194
195 o COGL source tree clean up and rationalization; COGL now
196 knows the platform, and not only the driver (GL or GLES) so
197 we can migrate part of the low-level backend code from Clutter
198 to COGL where it makes sense.
199
200 o Remove code duplication across whole COGL.
201
202 o The GLES 2.0 driver for COGL, and the EGLX backend for Clutter
203 have been fixed and confirmed working.
204
205 o Add "dump-pick-buffer" to CLUTTER_DEBUG: this debug options
206 dumps the contents of each pick() buffer into a PNG file, for
207 debugging purposes.
208
209 o Allow interpolating intervals of ClutterUnits for animating
210 unit-based properties.
211
212 o Increase strictness and correctness of the ClutterUnits
213 grammar parser.
214
215 o Add GValue transformation functions for ClutterPath to and
216 from a string.
217
218 o Fix word movement in ClutterText; implement GObject getter for
219 :use-markup; emit notification for :position; decouple the
220 :text property from the :use-markup property.
221
222 o Do not queue redraws or relayouts on actors currently being
223 destroyed.
224
225 o Support #rrggbb and #rgb notations for ClutterColor.
226
227 o Multiple bug fixes.
228
229 o Provide _NET_WM_PID on the X11 stage implementation.
230
231 o Documentation and Introspection annotation fixes.
232
233 o Add test units for the ClutterActor size requesition.
234
235 o Build fixes.
236
237 o Use AM_SILENT_RULES if Automake 1.11 is detected, and fall
238 back to Shave on older Automake versions.
239
240Many thanks to:
241
242 Robert Bragg
243 Damien Lespiau
244 Neil Roberts
245 Thomas Wood
246 Owen W. Taylor
247 Øyvind Kolås
248 Götz Waschk
249 Zhou Jiangwei
250 Colin Walters
251 Jonas Bonn
252 Joshua Lock
253 Jussi Kukkonen
254 Samuel Degrande
255 Vladimir Nadvornik
256 Xu Li
257
258Clutter 1.0.0 (28/07/2009)
259===============================================================================
260
261 * List of changes since 0.9.8
262
263 o Allow per-stage disabling of motion event throttling; this should allow
264 platforms or applications that require all the motion events not for
265 drawing purposes to get them exactly like Clutter gets them from the
266 windowing system.
267
268 o Various documentation fixes.
269
270 o Add per-word key navigation inside ClutterText.
271
272 o Fix the RGB<->HLS conversion.
273
274 o Various fixes for the OSX backend.
275
276 o Various build-related fixes.
277
278Many thanks to:
279
280 Geoff Gustafson
281 Michael Mortensen
282 Owen W. Taylor
283
284Clutter 0.9.8 (17/07/2009)
285===============================================================================
286
287 * List of changes since 0.9.6
288
289 o Add more introspection annotations for language bindings.
290
291 o Fix a bug in clutter_animation_set_alpha(), which also broke the
292 clutter_actor_animate_with_alpha() function.
293
294 o Check if the stage requires a relayout before showing it; this fixes
295 a bug in the X11-based backends, especially under compositing window
296 managers, where a 640x480 window would flicker before the default
297 stage was shown for the first time.
298
299 o Performance fixes for Cogl.
300
301 o Sliced textures were broken by the COGL journalling.
302
303 o Use the redraw cycle when asynchronously loading textures from
304 files.
305
306 o Miscellaneous compilation fixes for the OS X and Windows backends.
307
308 o Allow querying from within the paint function of an Actor whether
309 the actor is currently being directly painted or by a Clone actor.
310
311 o In the GLX backend, when using the non-implicit sync-to-vblank inside
312 glXSwapBuffers(), call glFinish() to avoid potential tearing.
313
314Many thanks to:
315
316 Colin Walters
317 Evan Martin
318 Marcos
319 Owen W. Taylor
320 Xu Li
321
322Clutter 0.9.6 (01/07/2009)
323===============================================================================
324
325 * List of changes since 0.9.4:
326
327 o Allow the manipulation of the actor's transformation matrix, so that is
328 is possible to apply additional transformations in a way that is
329 compatible with the transformations already applied by the scene graph.
330
331 o Fix a race in the X11 backend that happened between resizing the stage
332 drawable and the call to glViewport().
333
334 o Merge the cogl-journal-batching branch; this branch implements batching
335 the geometry of the elements of the scene graph before sending it to
336 OpenGL, thus minimizing the number of state changes and improving the
337 overall performance of Clutter-based applications.
338
339 o Add more debugging states for Clutter and COGL, which allow the developer
340 to track the state of the journal; to check the VBO fallback paths; to
341 disable picking for reliable profiling; to disable software-side matrix
342 transformations in favour of the driver/GPU ones.
343
344 o Improve the ability to "break out" of COGL by using gl_begin/gl_end
345 semantics; applications that drop into raw GL are, though, ignoring all
346 the caching performed by COGL and might incur in performance issues.
347
348 o Fixed the :load-async and :load-data-async properties of Texture by
349 removing the unneeded G_PARAM_CONSTRUCT flag.
350
351 o Added an initial migration guide that shows the porting process from
352 older releases of Clutter to the 1.0 API; the first chapter deals with
353 the migration from ClutterEffect to the new implicit animations API.
354
355 o Fixed MT-safety for the master clock.
356
357Many thanks to:
358
359 Ole André Vadla Ravnås
360 Tim Horton
361
362Clutter 0.9.4 (19/06/2009)
363===============================================================================
364
365 * List of changes since 0.9.2:
366
367 o Set the layout height in ClutterText, so that wrapping and ellipsization
368 work correctly to fill all the allocated area.
369
370 o Remove all the units-based API, and migrate all the positional and
371 dimensional accessors to use floating point values when dealing with
372 pixels. All the properties dealing with pixels now that a floating
373 point value as well.
374
375 o Add the ability to track wether an actor is going to be painted or not,
376 using the "mapped" flag. This also allows Clutter to be more strict
377 in the handling of the scenegraph, ensuring correctness and avoiding
378 wasting resources on nodes that won't be painted.
379
380 o Add debugging facilities for COGL, similar to those of Clutter; through
381 them is also possible to have an on screen debugging mode that shows the
382 boundaries of each rectangle sent to the GPU.
383
384 o Rework "units" into real logical distance units that can be converted
385 between millimeters, typographic points and ems into pixels.
386
387 o Simplify the Animation class to avoid redundancy and the possibility
388 of it going out of sync with the Timeline and Alpha instances it uses.
389
390 o Move every operation into a single "master clock" source that advances
391 the timelines, dispatches events and redraws the stages in a predictable
392 sequence, thus avoiding unneeded redraws. The default is to follow the
393 sync-to-vblank cycle, if it is supported by the drivers.
394
395 o Cache the glyphs geometry into a vertex buffer object to avoid
396 resubmitting too much information to the GPU.
397
398 o Rework the behaviour of ClutterModel when a filter is applied.
399
400 o Allow submitting premultiplied texture data; this removes the need
401 for unpremultiplying data in CairoTexture.
402
403 o Add a simple API for submitting blending and texture combining modes
404 through a string description.
405
406 o Move Timelines to pure time-based objects.
407
408 o Lots of performance improvements.
409
410 o Removal of all the deprecated API.
411
412 o Removal of all the fixed point entry points.
413
414 o Lots of documentation fixes - the coverage is now 99% of the exported
415 1600 symbols for Clutter and 80%+ of the 300 exported symbols for COGL.
416
417 o Generate the GObject Introspection data for both Clutter and COGL
418 at build time.
419
420 o Build environment fixes.
421
422Many thanks to:
423
424 Owen W. Taylor <otaylor@fishsoup.net>
425 Thomas Wood <thomas.wood@intel.com>
426 Havoc Pennington <hp@pobox.com>
427 Bastian Winkler <buz@netbuz.org>
428 Chris Lord <chris@linux.intel.com>
429 Garry Bodsworth <gjb@camvine.com>
430 Rob Bradford <rob@linux.intel.com>
431 Johan Bilien <jobi@litl.com>
432 Jonas Bonn <jonas@southpole.se>
433 Raymond Liu <raymond.liu@intel.com>
434 Damien Lespiau <damien.lespiau@gmail.com>
435 Dan Winship <danw@gnome.org>
436 Marc-André Lureau <marcandre.lureau@gmail.com>
437 Robert Staudinger <robsta@gnome.org>
438 Tommi Komulainen <tko@litl.com>
439
440Clutter 0.9.2 (16/03/2009)
441===============================================================================
442
443Bastian Winkler (2):
444 [media] Fix the interface cast macro
445 Remove redundant declaration in clutter-text.h
446
447Chris Lord (1):
448 [actor] Force a relayout on set_parent()
449
450Christian Persch (1):
451 Bug 1429 - Redundant declaration in clutter-x11.h
452
453Colin Walters (3):
454 Bug 1491 - Fix hardcoded lib path in .pc files
455 Typo in clutter-win32.pc.in introduced by commit 24ce19383
456 [animation] Enhance the bind API
457
458Damien Lespiau (6):
459 [gitignore] update gitignore files for tests/
460 [build] Beautify autotools' output
461 [build] Add dolt
462 [build] Fix interaction between shave, gtk-doc and libtool 1.x
463 [build] Fix dist for the newly introduced m4 macro directory
464 Update shave
465
466Emmanuele Bassi (111):
467 Post-release bump to 0.9.1
468 [text] Merge the attributes with markup enabled
469 [tests] Update the text-field interactive test
470 Add Actor::create_pango_layout()
471 [docs] Add clutter_text_set_markup()
472 [clone] Allow cloning unparented actors
473 [text] Use create_pango_layout()
474 [text] Rename :alignment to :line-alignment
475 [texture] Consolidate the quality to filter conversions
476 [texture] Check if the material is valid
477 [event] Extend KeyEvent for multi-input support
478 [actor] Check out parameters before setting them
479 [list-model] Make ClutterListModel subclassable
480 Bug 1440 - Add clutter_get_current_event_time()
481 [tests] Add TEST_CONFORM_SKIP() macro
482 [tests] Add conformance tests for ClutterModel
483 [ignore] Add the newly created conformance units
484 [actor] Revert part of commit 402e022c
485 [animation] Do not bind construct-only properties
486 [x11] Add backend-specific get_current_event_time()
487 Initialize a variable to avoid warnings
488 [cogl] Add cogl_is_material to cogl-material.h
489 [cogl] Provide GTypes for COGL types
490 [texture] Use COGL_TYPE_HANDLE for the handle properties
491 [docs] Clarify the set_cogl_texture() documentation
492 Merge branch 'build-enhancements'
493 [docs] Add a missing "return" annotation
494 [build] Pass the -s switch to cmp
495 Remove type functions for removed types
496 [docs] Update the sections file
497 [tests] Add TEST_CONFORM_TODO macro
498 [build] Show pkg-config file being generated
499 [build] Reference the headers with their full path
500 [docs] Update build for COGL API reference
501 [build] Update the EXTRA_DIST list
502 [build] Fix the ChangeLog generation rule
503 [build] Do not overwrite BUILT_SOURCES
504 [behaviour] Do not notify empty behaviours
505 [path] Do not accept NULL descriptions
506 [timeline] Set the n_markers out paramater
507 Do not use GL types in Clutter headers
508 [docs] Require gtk-doc 1.11
509 [docs] Use the --name-space option
510 [docs] Add the 1.0 symbols index
511 [docs] Rename cogl-docs from sgml to xml
512 Add build machinery for gobject-introspection data
513 [backend] Update the viewport when updating the GL context
514 [build] Move all the compiler flags to AM_CFLAGS
515 [ignore] Update with the introspection files
516 Add runtime debug messages for COGL
517 [actor] Remove usage of ClutterFixed
518 Make disable text mipmapping a command line switch
519 Make fuzzy picking a command line switch
520 [docs] Document envvars and command line switches
521 Remove stray fixed point macro usage
522 Use a dynamic array for the actors when delivering events
523 [media] Add sub-second resolution for the duration
524 [build] Put the X11 pc dependencies in another variable
525 [build] Do not shave typelib generation
526 Intern the ClutterScriptable type name
527 [backend] Constify font options
528 [cogl] Add a PANGO debug flag for CoglPango use
529 Clean up of the ClutterColor API
530 [shader] Unify code paths
531 Add pkg-config file for COGL
532 [build] Various fixes for distcheck
533 [docs] Clarify clutter_actor_animate() behaviour
534 [docs] Note that grabs are evil
535 [cogl-fixed] Add a double-to-fixed conversion macro
536 Move BehaviourScale to CoglFixed
537 Move ClutterBehaviourEllipse to CoglFixed
538 Move ClutterBehaviourRotate to CoglFixed
539 Move ClutterTimeline to CoglFixed
540 [cogl-fixed] Implement the CoglFixed fundamental GType
541 [tests] Test CoglFixed, not ClutterFixed
542 [interval] Update fixed-point handling
543 [stage] Coalesce fog and perspective API
544 [texture] Fix ClutterFixed usage
545 [text] Convert units to the right type
546 [tests] Use floats, not ClutterFixed
547 [units] Add more conversion functions
548 [fixed] Remove ClutterFixed API
549 [cogl] Fix hardcoded paths in the pc file
550 [docs] Remove ClutterFixed from the documentation
551 [docs] Update API reference
552 [animation] Add vector variants for ::animate()
553 [cogl] Initialize boolean flag in CoglContext
554 [cogl] Initialize all members of CoglContext
555 [color] Fixed HLS to RGB conversion
556 [docs] Calling g_object_ref() will not dispose an object
557 [docs] Document the commit message format
558 [tests] Animate the color during easing
559 [docs] Reword some of the coding practices
560 [docs] Add a bindings coding practices
561 Add more deprecation notices
562 [deprecated] Add Effect deprecation
563 Do not cause more size requisitions than necessary
564 [cogl] Avoid shadowing math.h symbols
565 [docs] Clarify Animation memory management
566 [animation] Add an emitter for ::completed
567 [animation] Add Animation getter
568 [tests] Remove unused variables
569 [docs] Add description of queue_redraw
570 [docs] Update after Animation API changes
571 [animation] Enhance consistency of the Animation API
572 [docs] Bring down the undocumented symbols to 2%
573 Fix release date of 0.9.0
574 Update release notes
575 [docs] Fix naming of the interval parameter
576 [docs] Ignore the TimeoutInterval internal API
577 Update release notes
578
579Geoff Gustafson (1):
580 [animation] Broken fixed:: properties
581
582Gordon Williams (1):
583 [group] Output the group name when debugging paint
584
585Havoc Pennington (4):
586 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
587 [actor] Add :clip-to-allocation property
588 [actor] Add ::queue-redraw signal
589 [cogl] Flush matrix before clip planes
590
591Jonathan Matthew (1):
592 Declare the EnumValues for PixelFormat static
593
594Neil Roberts (36):
595 [cogl-material] Always bind the new texture handle
596 Fix building GLES 2 after the material branch merge
597 [cogl-texture] Fix the count for the number of enabled arrays
598 [cogl-gles2-wrapper] Remove the FIXME to adjust the fragment color
599 [clutter-clone] Override the parent opacity to self not self->parent
600 [clutter-texture] Release the temporary ref taken when setting a texture
601 [clutter-texture] Unref the Cogl material on dispose
602 [clutter-texture] Fix the no_slice property
603 [cogl-texture] Fix offset to next quad when flushing the log
604 [cogl-texture] Move the destruction of the material to _finalize
605 [cogl-texture] Fix uninitialised priv var in texture_finalize
606 Added a test for non-power-of-two sized textures
607 Emit CLUTTER_LEAVE events when the pointer leaves the stage
608 Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address
609 [win32] Track mouse leave messages
610 [clutter-main] Fix the input device passed to set_motion_last_actor
611 Override the opacity when painting a clone instead of combining
612 Allow rotation angle properties to be negative
613 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
614 [tests/conform] Copy in redhand.png
615 Replaced ClutterFixed constants in color_{darken,lighten} with float
616 [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
617 [cogl-gles2-wrapper] Actually call glActiveTexture
618 Add an environment variable to disable mipmapped text
619 [tests/tools] Don't install libdisable-npots.so
620 [clutter-texture] Use a GThreadPool for loading async textures
621 [cogl-pango-glyph-cache] Fix compiler warning on 64-bit
622 Fix warning in clutter-backend-sdl
623 [eglnative] Add -I flags for the clutter dir in the src and build dirs
624 Set the mapped flag on the stage in the SDL and eglnative backends
625 Fix out of tree builds
626 Remove use of $(builddir)
627 [README] Small typo fix
628 Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
629 [cogl-path] Minor fix to gtk-doc
630 Count timeline frames using the FPS instead of an integer interval
631
632Owen W. Taylor (7):
633 Honor ACLOCAL_FLAGS in autogen.sh
634 Add gobject-introspection annotations
635 Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
636 Use COGL to establish GL state for ClutterGLXTexturePixmap
637 Add (out) annotations for ClutterActor
638 Allow NULL for clutter_text_set_text()
639 Avoid drawing twice if relayout queues a draw
640
641Raymond Liu (2):
642 [text] Crash when multi-byte utf8 text exceeds max_length
643 [text] Insertion of multi-byte characters broken
644
645Robert Bragg (28):
646 [Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
647 [cogl-material] Fixes some dirty flag checks
648 [cogl-vertex-buffer] Some fixes for texturing and color arrays
649 [docs] Various gtk-doc updates for Cogl
650 [tests] Some improvements for test-pixmap
651 [Cogl] cogl_clip_{set*,unset} renamed to cogl_clip_{push*,pop}
652 [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
653 [cogl-color.c] #include fix for the cogl_set_source_color prototype
654 [Cogl] the cogl_get_*_matrix functions now work with CoglMatrix types
655 [Cogl] Fixes automatic handling of the GL blend enable state.
656 [cogl-material] Always glBindTexture when flushing material state
657 [Cogl] Remove a debugging assert that was triggering on false positives
658 [test-vertex-buffer-contiguous] Improves the texturing test
659 [cogl-matrix] Adds padding to CoglMatrix
660 [cogl-matrix] Documents that CoglMatrix members should be considered read only
661 Removes need for casting (const float *) to (GLfloat *) in _cogl_set_clip_planes
662 80 char fix
663 Avoid casting CoglMatrix to a GLfloat * when calling glGetFloatv
664 Explicitly make the modelview-matrix current in cogl_{rotate,transform,etc}
665 Use Cogl enum when making modelview-matrix current in cogl_{rotate,transform,etc}
666 Finish GLES{1,2} support for client side matrix stacks
667 Maintain the Cogl assumption that the modelview matrix is normally current
668 Merge branch 'cogl-client-matrix-stacks'
669 [cogl-vertex-buffer] Add a flush of attribute changes in the *_draw() functions
670 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
671 [cogl-vertex-buffer] fix cogl_vertex_buffer_draw_elements prototype
672 [tests] Adds an interactive cogl vertex buffer unit test
673 [cogl] Don't endlessly print the same warning regarding layer fallbacks
674
675Robert Staudinger (1):
676 [build] Add cogl.h to the built sources list
677
678Shane Bryan (1):
679 Bug 1434 - _NET_WM_NAME not set before realize
680
681Tomas Frydrych (3):
682 Fixed handling of enter and leave events in clutter_x11_handle_event()
683 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type
684 [x11] Only update cached last event time if we have a real timestamp.
685
686Øyvind Kolås (11):
687 Added a mutex for clutter asynchronous textures threads.
688 Bail early in clutter_texture_paint if opacity == 0
689 Add a warning for recursive emit_event
690 Change the default size of thread pool from 3 to 1
691 [tests] Added test-texture-async
692 [clutter-texture] add option to not block on size for loaded images
693 [clutter-texture] remove load-size-async property
694 Merge commit 'origin/async-texture-thread-pool' into async-size
695 [clutter-texture] updated documentation.
696 [clutter-texture] fixed gtk-doc formatting, and init threads in test.
697 Merge branch 'async-texture-thread-pool'
698
699Clutter 0.9.0 (30/01/2009)
700===============================================================================
701
702 * List of changes between 0.8.6 and 0.9.0
703
704 o ClutterText is a new actor allowing text display, text editing
705 both in multi-line and single-line modes, and text selection using
706 the pointer devices and the keyboard. ClutterText supercedes both
707 ClutterLabel and ClutterEntry.
708 o ClutterClone is a new actor that allows cloning of other actors,
709 both simple and composite. ClutterClone supercedes ClutterCloneTexture.
710 o ClutterBindingPool is a new API that allows to easily add key bindings
711 to an actor.
712 o ClutterAnimation is a new API for implicit animations, similar to
713 the tweening API used in toolkits like jQuery, Tween and Flash. This
714 new API supercedes the ClutterEffect API.
715 o ClutterAlpha uses "animation modes" instead of raw function
716 pointers; it is still possible to pass alpha functions. The alpha
717 functions provided by Clutter have been removed from the public
718 API. It is possible to register global alpha functions and use
719 them though a logical id.
720 o The interval of the ClutterAlpha:alpha property has been changed
721 to a floating point value in the [ -1.0, 2.0 ] range; this allowed
722 the addition of "overshooting" easing modes.
723 o COGL now supports backface culling.
724 o The COGL-based Pango renderer is public API and it is accessible
725 to developers. It is also possible to access the PangoContext used
726 by Clutter in order to create PangoLayouts to render text.
727 o The ClutterFixed API has been moved to COGL.
728 o COGL does not depend on Clutter data types anymore.
729 o The ClutterMedia interface has been overhauled: implementations
730 now must only override the interface properties. The ranges of
731 some properties have been changed to normalized values.
732 o COGL now exposes only floating point entry points, and reserves
733 the eventual conversion to fixed point only when needed. The
734 fixed point type and macros are publicly available for developers
735 concerned about floating point operations.
736 o COGL has a new Vertex Attribues API that allows submitting an
737 extensible number of vertex attributes to OpenGL in a way that
738 does not require format conversions and allows fast re-use.
739 o COGL has a new Material API that decouples paths from fills; it
740 is possible to create an arbitrary path and fill it with a COGL
741 texture. The Material API also allows setting multiple texture
742 layers and defining the blend modes and colors.
743 o ClutterTexture has the ability to use a worker thread to asynchronously
744 load an image from a file, as long as the GLib threading support has
745 been enabled prior to calling clutter_init().
746 o Clutter now supports localization of the help output, and it
747 also supports globally setting the text direction for non left to
748 right locales.
749 o ClutterCairoTexture is a new actor that allows using Cairo
750 to draw on a ClutterTexture; since Cairo does not have an OpenGL
751 backend, the drawing is not hardware accelerated.
752 o Clutter has a unit testing suite, based on the GLib unit test
753 framework, which can be used to track regressions.
754 o A ClutterPath object has been added, and it is used by the
755 BehaviourPath. The Path object allows defining paths using a set
756 of coordinates and operations. A Path can be "painted" either using
757 COGL primitives or using Cairo primitives, allowing an easier way
758 to paint non-rectangular shaped actors.
759 o ClutterInterval is a simple object, used by ClutterAnimation, that
760 describes an interval between two values, and interpolates between
761 the initial and final values of the interval.
762
763 * List of bugs fixed since 0.8.6
764
765 o #835 - Optimize clutter_actor_real_pick()
766 o #851 - setting anchor point causes picking problem
767 o #883 - Outstanding COGL merge issues
768 o #1003 - Add clutter_actor_take_key_focus
769 o #1014 - Clutter Animation API Improvements.
770 o #1049 - Clutter doesn't support most GLSL uniforms
771 o #1051 - WebKit/Clutter product/component?
772 o #1058 - Build clutter-box2d with Clutter 0.8
773 o #1066 - Clipping regression in 0.8
774 o #1086 - virtualize stage_queue_redraw
775 o #1105 - low level access to PangoClutter
776 o #1106 - ClutterText instead of ClutterLabel and ClutterEntry
777 o #1108 - Enter/Leave events logics wrt. skipped motion events
778 o #1109 - clutter-0.8.0 fails to compile
779 o #1123 - Crash when FBO actor is used and the stage is MINIMIZED
780 o #1144 - Provide an option to load images asynchronously in ClutterTexture
781 o #1162 - Add unit testing for Clutter
782 o #1164 - Mesh API
783 o #1172 - Disjoint paths and clip to path
784 o #1189 - Backface culling
785 o #1209 - Move fixed point API in COGL
786 o #1210 - Add CoglColor API
787 o #1211 - Drop ClutterFeatureFlags usage from COGL
788 o #1212 - Allow only a single include file for Clutter
789 o #1215 - Move the Pango renderer to the public API
790 o #1219 - Clean up cogl.h
791 o #1231 - Build fails in gles flavour in revision 3442
792 o #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
793 o #1251 - Merge the Cairo texture actor in core
794 o #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
795 o #1261 - [patch] Minimize differences between gl/cogl-texture.c and
796 gles/cogl-texture.c
797 o #1269 - mingw32 building failed at clutter-media.c
798 o #1270 - Update to mingw-cross-compile.sh
799 o #1271 - mingw compiling failed: undefined reference to
800 `_glDrawRangeElements@24'
801 o #1284 - Return something reasonable from clutter_x11_handle_event()
802 o #1300 - clutter_score_remove and clutter_score_remove_all are different
803 in object remove
804 o #1310 - font rendering problem
805 o #1313 - Fix computation of camera distance
806 o #1314 - clutter_sinx() is more inaccurate than it needs to be
807 o #1321 - Get Matrix in float
808 o #1323 - ClutterBehaviorDepth conflicts with other behaviors
809 o #1325 - ClutterPath to cairo_path_t conversion functions
810 o #1330 - We should not queue redraw for non-visible actors
811 o #1334 - Default value for ClutterLabel::text should be "" instead of NULL
812 o #1344 - clutter_actor_transform_stage_point gives invalid coordinates
813 for big actors
814 o #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
815 o #1354 - Floating point exception when set fps>1000 and start timeline
816 o #1361 - Unused ClutterStage::get_resolution() methods
817 o #1365 - ClutterEntry doesn't get the cursor when it should
818 o #1366 - disable-npots fails to build on mac
819 o #1380 - Return booleans from CLUTTER_ACTOR_IS_* macros
820 o #1386 - Wrong clipping dimensions for larger actors
821 o #1387 - Clarify new-frame signal emission with advance()
822 o #1388 - Clarify signal emission for advance_to_marker()
823 o #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
824 actors sequence
825 o #1397 - clutter command line is not localized.
826 o #1402 - Change default tile-waste from 64 to 63
827 o #1403 - ClutterMedia::get_uri() should return allocated string
828 o #1404 - ClutterMedia issues
829 o #1405 - Fix properties that have X11 types to be 'long'
830 o #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
831 o #1410 - [patch] Implements a generic ClutterActorClone class without fbos
832 o #1414 - avoid relayout of ClutterTexture if not syncing size
833 o #1415 - short-circuit setting same clip again
834
835Clutter 0.8.2 (25/09/2008)
836===============================================================================
837
838 * List of changes between 0.8.0 and 0.8.2
839
840 o Add constructor-only properties for the :container and :actor
841 properties of ClutterChildMeta
842 o Resync the Clutter keysyms with X.org ones.
843 o Documentation fixes and improvements
844 o Allow defining ClutterColor as an object or an array inside
845 ClutterScript UI definitions
846 o Added the missing :perspective property to ClutterStage
847 o Fixed the upper and lower boundaries for ClutterUnit and
848 ClutterFixed properties
849 o Fix a bug that prevented disabling sorting on ClutterModel
850 o Fix a bug in clutter_timeline_list_markers()
851 o Queue a redraw when the clip is changed
852 o Optimize calls to push and pop the matrix when painting
853 o Add a variable to the pkgconfig file for extracting the
854 COGL backend, for configure-time checks
855 o Fix a typo in cogl_path_rel_curve_to()
856 o Fix showing the cursor after it being hidden once
857 o Add a function for obtaining Clutter's option group without
858 initializing Clutter
859
860 * List of bugs fixed since 0.8.0
861
862 o #856 - Teardown sequence is borked
863 o #945 - Clipping+fbo cloning bugs
864 o #1010 - ClutterLabel does not update the layout (again)
865 o #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
866 o #1033 - Manually parsing command line options prevents
867 initializing clutter
868 o #1034 - Picking doesn't work on Eee PC
869 o #1038 - Clutter 0.8 won't build due to redefined functions
870 o #1044 - cogl_get_viewport error
871 o #1047 - API documentation from release tarball is not
872 installed by "make install" [Mirco Müller]
873 o #1048 - SIGFPE in cogl_texture_set_region() with
874 nvidia [Gwenole Beauchesne]
875 o #1062 - clutter_actor_query_coords() replacement in
876 0.8 [Gwenole Beauchesne]
877 o #1069 - Warnings with ClutterScore
878 o #1071 - clutter_timeline_get_duration doesn't always work
879 o #1075 - Difficult to bind clutter_stage_new
880 o #1080 - clutter_stage_read_pixels has upside-down y coordinate
881 o #1082 - Texture bitmap is destroyed in wrong way
882 o #1085 - Cursor is in wrong position on ClutterEntry if set
883 x-align property
884 o #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
885 o #1091 - WM_MOUSEWHEEL (scroll-event) not handled
886 correctly [Roman Yazmin]
887 o #1099 - No ClutterScript API to get a list of IDs in a given
888 file [Noah Gibbs]
889 o #1100 - WM_SIZE not handled correctly, user_resize and
890 window_style correction
891 o #1103 - Two typos in clutter documentation
892 o #1121 - Setting anchor point doesn't work if set too early
893 o #1124 - Clutter causes an additional size request in each
894 allocation [Johan Bilien]
895 o #1125 - Save an extra pango_layout_get_size in many
896 cases [Johan Bilien]
897 o #1130 - CLUTTER_MOTION is not emitted when time goes
898 backwards. [Pierce Liu]
899 o #1137 - Setting the anchor point does not trigger a re-paint
900 o #1145 - Flicker on resize the window
901 o #1154 - clutter_timeout_pool_new() documentation doesn't say
902 how to free [Murray Cumming]
903
904Clutter 0.8.0 (10/07/2008)
905===============================================================================
906
907 * List of changes between 0.7.6 and 0.8.0
908
909 o Assume that non-power-of-two sized textures are always supported
910 if texture-from-pixmap support is present.
911
912 o Increase documentation coverage.
913
914 o Disable the XINPUT support by default.
915
916 o Improve the behaviour of clutter_actor_get_transformed_size().
917
918 o Fix a copy-and-paste bug which broke the vertex shaders.
919
920 * List of bugs fixed since 0.7.6
921
922 o #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
923 o #985 - MSC math.h / M_PI issue
924 o #998 - clutter always captures X input events
925 o #1000 - clutter-x11 should define gtypes for its enumerations
926 o #1004 - Fix "edge-detect" shader
927 o #1007 - Fix TFP fallback mechanism
928 o #1008 - tfp still a bit borked
929 o #1010 - ClutterLabel does not update the layout
930 o #1011 - Fix TFP fallback mechanism (take 2)
931 o #1012 - clutter_stage_read_pixels() has incorrect alpha data
932 on some (most?) cards"
933 o #1013 - Per device grabs are not obeyed in pointer device propagation.
934 o #1015 - Cloning unparented actors with FBOs doesn't work with new
935 layout code
936 o #1016 - Changing window-redirect-automatic property after creating
937 ClutterX11TexturePixmap doesn't work
938 o #1019 - clutter-frame-source.h not included by clutter.h
939 o #1022 - extern inline functions in clutter-fixed.h
940 o #1033 - Manually parsing command line options prevents initializing
941 Clutter
942
943Clutter 0.7.6 (27/06/2008)
944===============================================================================
945
946 * List of changes between 0.7.4 and 0.7.6
947
948 o Removed the ClutterBackend::get_display_size() and wrappers.
949
950 o Verify that the vertex shaders are successfully compiled when binding
951 them.
952
953 o Increase safety of the ClutterGLXTexturePixmap
954
955 * List of bugs fixed since 0.7.4
956
957 o #993 - Underline colors are sometimes wrong
958
959Clutter 0.7.4 (25/06/2008), "Killer Koi"
960===============================================================================
961
962 * List of changes between 0.7.2 and 0.7.4
963
964 o Fix the ClutterEntry actor after the clip API changes in COGL.
965
966 o Update the shaders generated for GLES 2.0.
967
968 o Add the ability to add search paths and look up files from
969 ClutterScript. This allows defining directories to store the
970 images to be loaded by a ClutterTexture.
971
972 o Fix the GLES 1.1 support.
973
974 o Warn if no usable pointer device are available on X11 backends.
975
976 o Improve the request for the best pixel format on win32.
977
978 o Fix a regression when sizing the ClutterStage on backends that
979 only support fixed size stages; now setting any size will result
980 in Clutter ignoring the request, like it happened in Clutter 0.6.
981
982 o Add a method to ClutterBackend to retrieve the display size.
983
984 o Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
985
986 * List of bugs fixed
987
988 o #833 - ClutterEntry should clip glyphs rather than itself
989 o #858 - Support for multiple devices (using XINPUT)
990 o #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
991 o #979 - Wrong call convension for SwapIntervalProc in win32 backend
992 o #987 - clutter-event.c c99 variable declaration
993 o #988 - cursor position wrong with multibyte invisible char
994 o #989 - Add a search path for clutter script assets
995
996Clutter 0.7.2 (23/06/2008), "Kedoke"
997===============================================================================
998
999 * List of changes between 0.7.0 and 0.7.2
1000
1001 o ClutterTexture has a new :keep-aspect-ratio property; when it is set
1002 to TRUE the texture will return a preferred width maintaining the
1003 aspect ratio with the given height and a preferred height maintaining
1004 the aspect ratio with the given width. This allows to set the width or
1005 the height and have the texture automatically request the height or the
1006 width respectively while maintaining the aspect ratio of the original
1007 image.
1008
1009 o Added XINPUT support on the X11 backends; this provides an initial
1010 support for multiple input devices. The API is X11-specific, and
1011 provides support for querying at run-time support for XINPUT, for
1012 getting a list of input devices and for getting the type of each
1013 input device.
1014
1015 o The 'fruity' backend also features multiple device support.
1016
1017 * List of bugs fixed
1018
1019 o #816 - clutter_actor_request_coords() should take a const box.
1020 o #836 - Optimize clutter_label_query_coords()
1021 o #905 - Paint cursor directly
1022 o #918 - Group doesn't clip if it's children are clipped
1023 o #953 - Actors are not hidden before unrealized or disposed
1024 o #960 - PangoContext creation code should not be duplicated
1025 o #970 - clutter_actor_get_paint_area confusion
1026 o #971 - Minor ClutterActor cleanups
1027 o #972 - Better parenting
1028 o #973 - unreffing ClutterScore may segfault
1029 o #981 - clutter_stage_read_pixels temprow fix
1030 o #982 - __COGL_GET_CONTEXT MS compiler issue
1031 o #984 - pango_clutter_render_layout() declared void
1032
1033Clutter 0.7.0 (13/06/2008), "Booska"
1034===============================================================================
1035
1036 * List of changes between 0.6 and 0.7.0
1037
1038 o COGL, the underlying GL abstraction layer in Clutter, has been
1039 completely rewritten from the ground up. Its no longer a conceptual
1040 hack but a documented, fully featured library pretty much in its
1041 own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
1042 OpenGL ES 2.0, providing a smart uniform API over these libraries
1043 with various utility features such as texture tiling abstractions,
1044 paths and primitive rendering, FBO, shaders, etc.
1045
1046 o Clutter now provides an experimental backend for the Apple(tm)
1047 iPhone and iPod Touch families of products.
1048
1049 o The Windows platform is now natively supported instead of
1050 relying on the SDL libraries. The win32 backend is still
1051 experimental.
1052
1053 o The X11 based backends now feature support for Actors that wrap
1054 external X drawables (i.e the texture-from-pixmap extension and
1055 fallbacks)
1056
1057 o Clutter now seamlessly supports multiple stages on the backends
1058 that allow this feature.
1059
1060 o The custom Pango renderer has been completely rewritten, now using
1061 the more modern and maintained PangoCairo (instead of FT2), and avoids
1062 nasty subclassing hacks, supports smooth fast scaling of text, has
1063 many edge case issues fixed and it still is very efficient (using
1064 a texture glyph cache). It is even a little bit faster.
1065
1066 o Better texture support, timeline improvements, ClutterLabel and
1067 ClutterEntry improvements, and container child properties are among
1068 the new features - too many to fit in the NEWS file.
1069
1070 * List of bug fixes
1071
1072 o #358 - "window resizing doesn't show scaled stage"
1073 o #425 - "COGL enhancements"
1074 o #439 - "timing related pong lockup due to timeline_rewind somtimes
1075 being ignored by timeline_timeout_func"
1076 o #450 - "ClutterScore API enhancements"
1077 o #641 - "add markers to timelines"
1078 o #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
1079 o #713 - "texture from pixmap"
1080 o #791 - "default actors to visible"
1081 o #800 - "CLUTTER_ALPHA_EXP_INC overflows"
1082 o #804 - "clutter_actor_get_opacity returns composited alpha"
1083 o #810 - "100 % CPU load with clutter_main()"
1084 o #815 - "Split up request
1085 o #816 - "clutter_actor_request_coords() should take a const box."
1086 o #822 - "Fix clutter_actor_lower()"
1087 o #823 - "Clean-up GLism's in clutter-core (below cogl)"
1088 o #824 - "ClutterEntry should handle its own key events"
1089 o #825 - "Removes GLisms from clutter-main.c"
1090 o #831 - "configure.ac missing osx flavour help"
1091 o #834 - "add ability to set anchor in json"
1092 o #836 - "Optimize clutter_label_query_coords()"
1093 o #839 - "Crash if put cursor over topmost pixel"
1094 o #840 - "Implement prepare-paint and finish-paint signals."
1095 o #848 - "Events dispatch doesn't work in GLX Xephyr"
1096 o #850 - "Impossible to set ClutterRectangle border opacity to a value
1097 different from the surface opacity"
1098 o #857 - "cogl_color doesn't work in PowerVR PC Viewer"
1099 o #860 - "ClutterAlpha leaks"
1100 o #864 - "Allow instantiating and subclassing of ClutterStage"
1101 o #871 - "Two problems with closing stages"
1102 o #873 - "clutter_x11/glx_texture_pixmap issues"
1103 o #874 - "Clipping on GL ES"
1104 o #875 - "Clutter Label Issues"
1105 o #881 - "Timelines require precise system timing"
1106 o #882 - "Allow child properties for containers implementing the
1107 ClutterContainer interface"
1108 o #884 - "Add clutter_alpha_set_closure"
1109 o #889 - "Error when building clutter-ivan with eglx"
1110 o #891 - "assertion failed when test-behave exits"
1111 o #892 - "Incorrect results using rotation-[center|angle] properties"
1112 o #894 - "Artifacts with the pango renderer"
1113 o #900 - "clutter_actor_lower() and friends do not queue redraw"
1114 o #906 - "Implement timing of the events"
1115 o #908 - "Support transform from G_TYPE_INT to ClutterUnit"
1116 o #909 - "OSX: missing NULL pointer handling"
1117 o #910 - "OSX: missing memory pool"
1118 o #911 - "OSX: add multistage support"
1119 o #912 - "Invalid use of int* as parameter for glGetIntegerv"
1120 o #913 - "cogl fails to build on OSX"
1121 o #914 - "ClutterEntry is confused about characters vs. bytes"
1122 o #915 - "clutter_entry_set_max_length(-1) misbehaves"
1123 o #916 - "ClutterKeyEvent:unicode_value is ignored"
1124 o #919 - "Replacement pango renderer"
1125 o #927 - "Created ports for clutter
1126 o #928 - "Reparenting a child that itself is a container doesn't work"
1127 o #930 - "add support for quartz imagebackend"
1128 o #931 - "suspicious size allocation for pixel data"
1129 o #933 - ""X Error of failed request" when attempting to call
1130 clutter_actor_request_coords()"
1131 o #934 - "Update clutter-tutorial to build with clutter from svn trunk."
1132 o #947 - "Destroying a stage is messy"
1133 o #948 - "Remove texture rectangle support"
1134 o #950 - "AltGr not handled"
1135 o #951 - "Fix clutter_entry_init() in trunk"
1136 o #952 - "Fix test-textures in trunk"
1137 o #953 - "Actors are not hidden before unrealized or disposed"
1138 o #955 - "ClutterLabel is missing fallback resolution handling"
1139 o #959 - "Multiple minor improvements"
1140 o #960 - "PangoContext creation code should not be duplicated"
1141 o #961 - "Fails to build on OSX (query/request_coords is gone)"
1142 o #964 - """unrealized"" signal of ClutterActor wrongly named"
1143
1144Clutter 0.6.0 (18/02/2008)
1145==========================
1146
1147 * List of changes between 0.5.6 and 0.6.0
1148
1149 o New documentation sections inside the API reference, describing
1150 the animation framework.
1151
1152 o New API in ClutterActor for computing the actor's vertices in
1153 the plane of a given ancestor and accessors to query whether an
1154 actor is scaled or rotated
1155
1156 * List of bug fixed
1157
1158 o #613 - Extend point transformation API
1159 o #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
1160 o #787 - tiled textures are broken
1161 o #796 - segmentation fault when setting label text
1162
1163Clutter 0.5.6 (11/02/2008)
1164==========================
1165
1166 * List of changes between 0.5.4 and 0.5.6
1167
1168 o Reverted a last minute change in the depth sorting function of
1169 ClutterGroup.
1170
1171 o Added the clutter_actor_move_anchor_point() family of functions,
1172 which will set the anchor point at the given coordinates while
1173 adjusting the actor postion so that the relative position of the
1174 actor toward its parent remains the same.
1175
1176 o Provide a fallback for finding the Clutter alpha functions inside
1177 a UI definition for ClutterScript in case g_module_open() fails.
1178
1179 o Add initial Frame Buffer Objects support in ClutterTexture; using
1180 FBOs, where supported by the hardware and drivers, it's possible to
1181 create a ClutterTexture from any actor.
1182
1183 * List of bugs fixed
1184
1185 o #386 - Stage is white unless a timeline is present
1186 o #439 - timing related pong lockup due to timeline rewind...
1187 o #440 - 1 pixel line flickering
1188 o #442 - Shader support
1189 o #451 - Improve font rendering quality (Pango)
1190 o #452 - Textures are shown with distortion on Solaris/SPARC
1191 o #526 - OSX backend
1192 o #533 - Clutter stage is not shown under some conditions
1193 o #540 - ClutterStage isn't always respecting requests to change size
1194 o #549 - Backend offscreen API is broken
1195 o #613 - Extend point transformation API
1196 o #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
1197 Beauchesne]
1198 o #643 - Superfluous "filter-quality" setting in texture_upload_data()?
1199 [Gwenole Beauchesne]
1200 o #689 - Rotating actor through layers does not handle opacity
1201 correctly [Josh Stewart]
1202 o #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
1203 o #719 - X11 backend does not check window field in events [Havoc
1204 Pennington]
1205 o #724 - ClutterLabel reports wrong height when lines > 1
1206 o #749 - "reactive" property does not change
1207 o #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
1208 Pennington]
1209 o #756 - clutter_actor_get_abs_size returns bogus values
1210 o #769 - OSX backend fails to build
1211 o #770 - OSX: passing incompatible pointer type
1212
1213Clutter 0.5.4 (25/01/2008)
1214==========================
1215
1216 * List of changes between 0.5.2 and 0.5.4
1217
1218 o A clutter-x11-<major>.<minor> pkg-config file is installed along
1219 with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
1220 ones, for libraries and applications depending on the X11-based
1221 backends (GLX and EGLX).
1222
1223 o Textures are correctly unrealized before changing and freeing the
1224 main GL context.
1225
1226 o It is now possible to block the automatic call to clutter_main_quit()
1227 when closing the stage window using the frame controls by connecting
1228 an handler for the ::event signal on the Clutter stage and checking
1229 for the CLUTTER_DELETE event type and returning TRUE. This allows
1230 the usage of other main loops with GLib reactors (like Python's twisted)
1231 with Clutter without triggering assertions by closing the stage window.
1232
1233 * List of bugs fixed
1234
1235 o #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
1236 o #614 - ClutterActor API inconsistencies
1237 o #640 - ClutterTexture unrealized with no GL context
1238 o #654 - Under heavy load clutter sometimes drops the last frame of
1239 a timeline [Johan Bilien]
1240 o #672 - Event handling in osx backend is broken [Tommi Komulainen]
1241 o #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
1242 o #695 - clutter-shader: Invalid format string for
1243 gssize [Tommi Komulainen]
1244 o #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
1245 o #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
1246 o #714 - clutter_event_copy for enter/leave event generates
1247 extra unref [Neil Roberts]
1248 o #715 - Type errors in test-shader
1249 o #720 - BehaviourScale not working in python after recent
1250 API change [Josh Stewart]
1251
1252Clutter 0.5.2 (14/01/2008)
1253==========================
1254
1255 * List of changes between 0.5.0 and 0.5.2
1256
1257 o ClutterModelDefault has been renamed to ClutterListModel
1258
1259 o ClutterModel now has vector-based variants for append, prepend and
1260 insert methods; these methods are useful for bindings
1261
1262 o Add units-based variant for clutter_actor_move_by()
1263
1264 * List of bugs fixed
1265
1266 o #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
1267 o #700 - Fix for clutter_effect_rotate() [Neil Roberts]
1268
1269Clutter 0.5.0 (02/01/2008)
1270==========================
1271
1272 * List of changes between 0.4.2 and 0.5.0
1273
1274 o New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
1275 flag set will receive events from the underlying backend; the event
1276 propagation chain will be walked in two directions (from the actor to
1277 the top-level container and back) with the ability to block it in
1278 both phases.
1279
1280 o ClutterShader, an abstraction over the programmable OpenGL pipeline.
1281
1282 o ClutterScore, an object for controlling timelines; using a score
1283 instance is possible to start multiple timelines at once, or start
1284 a timeline after another has emitted the ::complete signal.
1285
1286 o ClutterScript, an object for parsing a scene from an external file or
1287 a buffer; the scene is described using JSON (JavaScript Object Notation):
1288 every object is defined using its class and properties, and container
1289 objects can have their children defined as well. It is also possible
1290 do describe top-level objects such as timelines and behaviours, and to
1291 automatically connect signal handlers to signal names.
1292
1293 o ClutterTimelines duration can now be set in milliseconds using the
1294 :duration property; the default framerate will be used to compute the
1295 actual duration in frames. The default framerate will be set by the
1296 backend, and can be overridden by the application.
1297
1298 o ClutterTimelines direction can now be set using the :direction
1299 property; a timeline can be set to proceed forward or backward,
1300 and the direction can also be change while the timeline is still
1301 running.
1302
1303 o New, experimental OSX backend.
1304
1305 o Build environment for MS VisualStudio 2005.
1306
1307 o ClutterModel, a generic list-based model object that can be used to
1308 implement actors following the Model-Viewer-Controller design pattern.
1309 Clutter provides a default implementation of ClutterModel, called
1310 ClutterModelDefault and using the GSequence data structure from GLib
1311 to optimize insertion and look up.
1312
1313 o Add the ability to grab pointer and keyboard events: if an actor
1314 is set to have a grab it'll be the only one receiving events until
1315 it releases the grab.
1316
1317 o Add the ability for an actor to receive the key focus; an actor
1318 with key focus will always receive the key events, even if it did
1319 not acquire the keyboard grab.
1320
1321 o It is now possible to set the GL "fog" (also known as "depth cueing")
1322 effect on the ClutterStage; if the fog is enabled, actors farther
1323 away from the view point will fade into the stage background color.
1324
1325 o Each actor now has an "anchor point", a point defined in the actor's
1326 coordinate space that will be used as the origin when scaling and
1327 rotation transformations.
1328
1329 o Every pixel-based API has been doubled with a corresponding
1330 ClutterUnits-based function (postfixed with a '-u'), for instance:
1331
1332 clutter_actor_set_position() - clutter_actor_set_positionu()
1333 clutter_actor_set_size() - clutter_actor_set_sizeu()
1334 clutter_actor_set_depth() - clutter_actor_set_depthu()
1335
1336 This allows sub-pixel precision and device independence.
1337
1338 o The ClutterLabel actor now tries very hard to provide a sane
1339 default size, if no bounding box has been requested; this fixes
1340 the :alignment property and allows the addition of the :justify
1341 property.
1342
1343 o The SDL backend can now be compiled under win32 with MingW; this
1344 backend is still marked as experimental.
1345
1346 o The OSX backend allows the compilation of Clutter under OS X; this
1347 backend is experimental.
1348
1349 * List of bugs fixed
1350
1351 o #423 - All actors should emit events rather than just the stage
1352 o #424 - Interface definition files
1353 o #443 - ClutterModel implementation
1354 o #480 - Uninitialized variable in
1355 path_alpha_to_position() [Gwenole Beauchesne]
1356 o #511 - clutter_stage_get_actor_at_pos problem
1357 o #512 - clutter window moves when stage actor is scaled
1358 o #518 - XEMBED not supported in eglx backend
1359 o #519 - Should have an Atom cache initialized on start up
1360 o #520 - Delete after multibyte unicode chars in
1361 ClutterEntry [Tommi Komulainen]
1362 o #522 - Array out of bounds indexing [Tommi Komulainen]
1363 o #523 - cogl portability fixes [Tommi Komulainen]
1364 o #524 - missing config.h includes [Tommi Komulainen]
1365 o #525 - Redundant include in cogl/gl [Tommi Komulainen]
1366 o #531 - Extraneous "new-frame" signal generated
1367 o #532 - clutter_actor_set_scale_with_gravityx()
1368 precision [Gwenole Beauchesne]
1369 o #544 - clutter_color_to_hlsx is broken [Neil Roberts]
1370 o #546 - ClutterStageState doesn't make sense
1371 o #550 - Wanted: Set Actor's position based on center or other
1372 edges/corners of quadrangle
1373 o #557 - ClutterScript should support complex properties for third
1374 party classes
1375 o #558 - Unmerge UI definitions
1376 o #566 - ClutterEntry does not scroll the text to the
1377 right [Gwenole Beauchesne]
1378 o #577 - Inconsistent naming of behaviour properties
1379 o #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
1380 o #582 - api naming inconsistence between
1381 clutter_behaviour_path_append_knots and
1382 clutter_behaviour_bspline_append
1383 o #584 - Typo on clutter_effect_rotate_x documentation page
1384 o #592 - Fix build on trunk [Gwenole Beauchesne]
1385 o #596 - ClutterTexture tileing logic is a little borked
1386 o #597 - ClutterGroups not pickable
1387 o #600 - fix ClutterLabel layout computing when no box has been set
1388 o #604 - Color param for Label constructor should be
1389 const [Jonathon Jongsma]
1390 o #606 - enable depth test in GL
1391 o #608 - Control motion events frequency
1392 o #614 - ClutterActor API inconsistencies
1393 o #616 - ClutterTexture doesn't respect width set from clutterscript
1394 o #617 - ClutterEffect Improvements
1395 o #618 - ClutterScript name/id confusion
1396 o #619 - clutter_behavior_rotate angle properties should accept
1397 negative values
1398 o #628 - clutter_actor_rotate_x() is a setter, not a modifier
1399 o #629 - There is no clutter_actor_get_position()
1400 o #634 - clutter_behaviour_path_new() documentation unclear
1401 o #637 - add depth cueing support to the stage
1402 o #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
1403 o #647 - Cannot hide the stage
1404 o #648 - Hidden fullscreen stage doesn't come back as fullscreen
1405 o #652 - reference needed on actor being source of last motion_event
1406 o #661 - clutter_actor_set_width() documentation is vague
1407 o #662 - clutter_actor_set_opacity() documentation doesn't describe values
1408 o #665 - ClutterBehaviourEllipse tilts are broken
1409 o #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
1410 o #673 - ClutterActor "captured-events" signal documentation wrong
1411 o #674 - ClutterActor::get_depth() and set_depth() vfuncs not
1412 used [Murray Cumming]
1413 o #675 - update subregions of cluttertextures
1414 o #678 - ClutterLabel size allocation still bogus
1415
1416Clutter 0.4.0 (07/08/2007)
1417========================
1418
1419 * List of changes between 0.3.1 and 0.4.0
1420
1421 o Many documentation additions and improvements.
1422
1423 o Display DPI now honours on backends its can be queried.
1424
1425 o Various big endian related fixes.
1426
1427 o ClutterBehaviourEllipse and ClutterBehaviourRotate API and
1428 internals improvements.
1429
1430 o Add basic tslib support to eglnative backend (for touchscreen events)
1431
1432 o clutter_stage_get_actor_at_pos should now work on 16bpp displays.
1433
1434 o New ClutterEffect rotation calls.
1435
1436 o Allowing user resizing of the stage now optional.
1437 (implemented by glx backend only currently)
1438
1439 o ClutterEntry UTF8 fixes and improved automatic initial sizing.
1440
1441 o Make ClutterActor GInitiallyUnowned.
1442
1443 o New ClutterBox API: each box has now a colour and a margin (distance
1444 between the inner-border and the children); plus, each packed child
1445 has a padding. Margins and paddings are expressed in ClutterUnits,
1446 to ease the transition to the device independent units. You can use
1447 clutter_box_set_default_padding() if you want the same padding for
1448 each child.
1449
1450 * List of bug fixed
1451 o #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
1452 o #398 - inconsistent type for return value of clutter_event_get_state
1453 o #403 - Critical error when removing texture actor
1454 o #404 - Solaris build error with OpenGL, missing
1455 GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
1456 o #409 - depth mismatch between visual (32) and window (24)
1457 o #407 - metadata-available signal #ifdef'ed out
1458 o #413 - Clutter compile error with Sun Studio C compiler
1459 o #426 - typo in sdl_backend
1460 o #414 - ClutterEntry invisible if size not set
1461 o #434 - clutter_color_from_pixel incorrectly interprets alpha value
1462 o #435 - clutter_color_subtract does the opposite of its documentation
1463 o #436 - clutter-behaviour-depth always perform "from deep to shallow"
1464
1465Clutter 0.3.1 (06/07/2007)
1466========================
1467
1468 * List of changes between 0.3 and 0.3.1
1469 o EGL. There are now 2 experimental EGL backends;
1470 - 'eglx', the former EGL on X11 implementation (now renamed)
1471 - 'eglnative', a new EGL 'native' backend which supporting non
1472 X11 EGL implementations (i.e framebuffer).
1473
1474 o ClutterGroup now returns correct size when a child is removed.
1475
1476 o Missing redhand.png added to distro tarball (fixing tests that require
1477 it)
1478
1479 o Fix picking in ClutterBox
1480
1481 o Rectangle border creation fixed.
1482
1483 o Fix overflow in Exponential Alpha funcs.
1484
1485 o Many API documentation fixes and improvements.
1486
1487 o ClutterEffect cleanups.
1488
1489 o ClutterEntry cleanups.
1490
1491 o Check for versioned XFixes library (GLX backend).
1492
1493 o More X error traps in GLX backend.
1494
1495Clutter 0.3 (29/06/2007)
1496========================
1497
1498 * List of changes between 0.2.3 and 0.3
1499 o Clutter now supports both switchable windowing system and GL backends.
1500 Window systems supported include GLX, EGL and SDL.
1501
1502 GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
1503 provided by a small basic abstraction layer 'cogl.h'. Cogl is not
1504 yet documented - usage external to Clutter is not yet advised.
1505
1506 Backends may provide specific command line options.
1507
1508 Notes;
1509
1510 GLX
1511 ---
1512 The GLX backend is built by default and is currently the most
1513 developed, supported and featured windowing system backend. Only
1514 OpenGL is supported via GLX.
1515
1516 SDL
1517 ---
1518 Clutter has experimental support for using SDL. Open GL is supported as
1519 is OpenGL ES via Dogles (very experimental).
1520
1521 EGL
1522 ---
1523 Clutter has experimental support for using EGL. Only Open GL ES
1524 is supported by EGL.
1525
1526 EGL support assumes an EGL implementation running atop X Windows.
1527
1528 Open GL ES.
1529 -----------
1530
1531 Clutter now has experimental support for Open GL ES.
1532 Current known issues;
1533
1534 + Unrealising a ClutterTexture will not move pixel data from video
1535 into system memory but simply destroy it.
1536 + BGRA, YUV Texture data not currently supported.
1537
1538 (Use the clutter_feature API to probe for above at runtime)
1539
1540 Open Source ES implementations this has been tested against
1541 include `Vincent' and `dgles'. Support for commerical
1542 implementations may require modifications to the configure.ac
1543 script.
1544
1545 vincent: http://ogl-es.sourceforge.net/
1546 (Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
1547
1548 dgles: http://developer.hybrid.fi/dgles/index.html
1549
1550 o New ClutterEffect class provides a simplified (and thus less flexible)
1551 API wrapping around behaviours, alphas and timelines.
1552 o New Behaviours - bspline, ellipsis, rotation.
1553 o New built in Alpha functions;
1554 CLUTTER_ALPHA_SINE_INC
1555 CLUTTER_ALPHA_SINE_DEC
1556 CLUTTER_ALPHA_SINE_HALF
1557 CLUTTER_ALPHA_SQUARE
1558 CLUTTER_ALPHA_SMOOTHSTEP_INC
1559 CLUTTER_ALPHA_SMOOTHSTEP_DEC
1560 CLUTTER_ALPHA_EXP_INC
1561 CLUTTER_ALPHA_EXP_DEC
1562 o New Actors and interfaces
1563 + ClutterLayout, for writing extended layout support in actors
1564 + ClutterContainer, for generic container actors
1565 + ClutterBox, ClutterVBox and ClutterHBox layout actors.
1566 + ClutterEntry, text entry actor
1567 o ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
1568 o All internal math now fixed point based.
1569 o Clutter now has it own internal event queue.
1570 o ClutterStage new features;
1571 + Title property for naming in window decorations.
1572 + Perspective setting - The stages perspective can now be modified.
1573 o New Clutter_actor *project API calls allow for querying of tranformed
1574 actor vertices and points.
1575 o New Clutter Feature checks.
1576 o Initial ClutterUnit implementation for device independant positioning.
1577 * List of Bugs fixed
1578 o Various issues with very poor performance and Intel drivers.
1579 o #138 Fix typo in x rotation transform.
1580
1581Clutter 0.2.3 (2007-04-11)
1582==========================
1583
1584 * List of changed between 0.2.2 and 0.2.3
1585 o Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
1586 o Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
1587
1588Clutter 0.2.2 (2007-03-22)
1589==========================
1590
1591 * List of changed between 0.2.1 and 0.2.2
1592 o Addition of basic XEMBED support for clutter stage. [Matthew]
1593 o Fixes to clutter_texture_get_pixbuf(). [Matthew]
1594 o Export clutter_group_remove_all and add associated fixes. [Matthew]
1595
1596Clutter 0.2.1 (2007-02-07)
1597==========================
1598
1599 * List of changed between 0.2.0 and 0.2.1
1600 o Add even faster double to integer (and back) conversion
1601 functions. [Tomas]
1602 o Fix some errors in the fixed point sine waveform
1603 function. [Tomas]
1604 o Use fixed point math in the Pango renderer. [Tomas]
1605 o Improve the GL version check. [Matthew]
1606 o Add a square waveform function. [Emmanuele]
1607 * List of bugs fixed
1608 o #215 - macro CLUTTER_MARK() not disabled for non-debug builds
1609
1610Clutter 0.2 (18-01-2007)
1611========================
1612
1613 * List of changes between 0.2 and 0.1
1614 o Bindings, GStreamer and GTK+ dependencies moved out of tree:
1615 now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
1616 o Actors now have an initial floating reference; this means you
1617 don't have to explicitely unref them: every memory an actor
1618 allocates will be freed when the group containing the actor will
1619 be destroyed.
1620 o Add basic run-time detection of GL features.
1621 + Use GL_TEXTURE_RECTANGLE_ARB if available.
1622 + Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
1623 o Add API for behaviours. A ClutterBehaviour is an object which
1624 drives a set of actors using one or more properties depending
1625 on the value of an "alpha" function.
1626 + Provide simple behaviours: ClutterBehaviourOpacity,
1627 ClutterBehaviourPath and ClutterBehaviourScale.
1628 + Provide simple alpha functions for ramps and sine waveforms.
1629 o Add fixed point API for embedded platforms with no FPU.
1630 o Add support for command line switches to Clutter, like debug
1631 flags and abort on warnings; also allow application to hook up
1632 into the initialisation sequence to add their own command line
1633 switches.
1634 o Add Pango GL renderer for Clutter, and use it to render text
1635 inside the ClutterLabel actor; this decrease texture memory
1636 usage.
1637 o Redo Clutter Label widget, using the new Pango renderer.
1638 o Clutter Textures do not store local pixbuf copy (of texture).
1639 o Redo group and actor scale/sizing API and functionality.
1640 o Add memory management API for ClutterColor, and string parsing.
1641 * List of bug fixed
1642 o #199 - Little group handling fix?
1643 o #198 - Detect NPOT support on more systems
1644 o #197 - Tiled textures are broken
1645 o #196 - Rebuild the examples when the library changes
1646 o #156 - clutter_actor_set_position not using the absolute size
1647 o #155 - Don't test for XInitThreads [Bastien Nocera]
1648 o #154 - Key presses not working in super-oh example [Bastien Nocera]
1649 o #152 - Misc fixes [Bastien Nocera]
1650 o #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
1651 o #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
1652 o #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
1653 o #98 - Enabling trails in super-oh crashes
1654
1655Clutter 0.1 (22/06/2006)
1656========================
1657
1658 * First 'official' release, expect bugs aplenty.
1659 * Contains:
1660 o Hopefully enough functionality to build things.
1661 o Basic gstreamer 0.10 video playback support.
1662 o Fairly stable API, though in no way totally stable.
1663 Expect CHANGES in future versions.
1664 o Some simple examples ( also see OPT ).
1665 o An experimental GTK-Clutter widget.
1666 o Fairly complete Python bindings.
1667 o Non complete but hopefully useful API documentation.
1668 * If you want to help out see the TODO file.
1669